Unit 3
Constructs in Code
Constructs in Code
In this unit students will learn to control the outcome of logical situations and utilize programming frameworks (constructs) to make decisions, repeat code, and solve problems.
3.1a - Conditionals (students struggled)
3.1b - Conditionals (a step back and second look at if-statements)
3.5 - Scope (no, not the mouthwash)
Unit 3 Summary Project (solo, pairs, or triplets)
As always - lessons and timing are subject to change as we build this course together for the first time!
Check the course calendar if you're not sure what lesson we are on.